तैयार कोड
import SwiftUI
struct AuroraTabOrbit: View {
@Namespace private var namespace
@State private var selection = "Discover"
private let accent = Color.orange
private let items = ["Discover", "Updates", "Saved", "Profile"]
var body: some View {
VStack(alignment: .leading, spacing: 24) {
Text("Aurora Tab Orbit")
.font(.system(size: 32, weight: .bold, design: .rounded))
Text("A bright floating tab bar with soft glass layers and compact destination labels.")
.foregroundStyle(.secondary)
RoundedRectangle(cornerRadius: 30, style: .continuous)
.fill(
LinearGradient(
colors: [accent.opacity(0.26), .white],
startPoint: .topLeading,
endPoint: .bottomTrailing
)
)
.frame(height: 280)
.overlay(alignment: .topLeading) {
VStack(alignment: .leading, spacing: 14) {
Text("Live preview")
.font(.headline)
Text("Use the selected tab to reveal contextual content while keeping the shell lightweight.")
.foregroundStyle(.secondary)
Spacer()
}
.padding(24)
}
HStack(spacing: 10) {
ForEach(items, id: \.self) { item in
Button {
withAnimation(.spring(response: 0.34, dampingFraction: 0.78)) {
selection = item
}
} label: {
VStack(spacing: 8) {
Image(systemName: item == "Saved" ? "heart" : "circle.grid.2x2.fill")
.font(.system(size: 15, weight: .semibold))
Text(item)
.font(.system(size: 12, weight: .semibold, design: .rounded))
}
.foregroundStyle(selection == item ? accent : .primary)
.frame(maxWidth: .infinity)
.padding(.vertical, 14)
.background {
if selection == item {
Capsule()
.fill(accent.opacity(0.18))
.matchedGeometryEffect(id: "selection", in: namespace)
}
}
}
.buttonStyle(.plain)
}
}
.padding(10)
.background(.ultraThinMaterial, in: Capsule())
}
.padding(24)
.background(Color(.systemBackground))
}
}
Aurora Tab Orbit
A soft glass tab bar with floating active-state motion and capsule icons.
कीमत
मुक्त
निर्माता
शेयर करना

आखिरी अपडेट
अनुमत
18 मार्च 2026
संस्करण 1 · Aurora Tab Orbit
Initial release with glass blur and matched geometry active state.
आखिरी अपडेट
अनुमत
18 मार्च 2026
संस्करण 1 · Aurora Tab Orbit
Initial release with glass blur and matched geometry active state.






